Just a brief news update to our clients, followers and fans. As you may have noticed, we moved our domain from lai.com to laiggs.com. As part of that process we also created a new domain lai...
Just a brief news update to our clients, followers and fans. As you may have noticed, we moved our domain from lai.com to laiggs.com. As part of that process we also created a new domain lai...
LAI attended Tokyo Game Show 2018. Thanks to all of our co-publishers and partners for the great meetings, and congratulations to all the indie devs who were showing their awesome games on the...
The newest version of LAI's Game Market Analyzer app (GMA) is now available! GMA was developed in conjunction with leading game market research firm DFC Intelligence with the objective of helping...
LAI's CEO, David Lakritz, has been invited to present at The Business of Indie Games Summit, a virtual summit scheduled to go live July 24 - 27, 2018. His presentation is entitled, "Use Data to...
David Lakritz, LAI's CEO will demo the latest version of our GMA app at the...
Please enjoy LAI's 2017 holiday newsletter featuring our CEO playing the harpsichord and special promotional offers!
Michelle Zhao, LAI's Director of Global Publishing was invited to participate on a panel entitled "Where in the World?" at the Game Quality Forum in Santa Clara. With gobal gaming market revenues...
Rage of Kings, a new mobile multiplayer strategy war game developed by Beijing-based Gekko Games and co-published by Gekko and LAI, is being featured globally in the ...
Michelle Zhao, LAI's Director of Global Publishing gave an invited lecture on game localization for graduate students in the Interpreting and Translation program of the Department of...
David Lakritz, LAI's CEO, gave a talk for the Silicon Valley chapter of the IGDA entitled, "Finding the Best Global Markets for Your Game". The talk was presented as part of "Speakers...
LAI attended ACM Siggraph, the computer graphic industry's annual conference and exhibition in Los Angeles, in support of our ...
Michelle Zhao, LAI's Director of Global Publishing represented the company at ChinaJoy again this year. This comes at the conclusion of a successful multi-city tour in China during July...
LAI's CEO will give a talk entitled, "Free Tools and Strategies for Publishing Your Game Globally" on May 18 at 11 am, at Casual Connect Asia in...
LAI will be attending Casual Connect Asia in May, including a presentation by LAI's CEO.
If you are thinking about localizing or publishing your...
LAI celebrated its 24th anniversary in grand style with cake, balloons and festivities! Our partners and overseas offices celebrated with us as well. Please visit our...
LAI attended this year's Mobile Growth Summit, meeting partners and clients, and listening to many interesting presentations from thought leaders in the mobile app and gaming sectors.
LAI had a successful Game Connection, reconnecting with current clients, making new friends and developing new business relationships. We met some amazing indie developers and are looking at...
LAI had a successful soft launch of our flagship game Mind Mould into Singapore and Taiwan as part of...
On the heels of a successful presence at MGA in Kuala Lumpur, Michelle Zhao, LAI's Director of Global Publishing participated at the huge B2B event at ChinaJoy, China's biggest game show,...
LAI released the newest version of its Game Market Analyzer app for iPad today. V1.1 adds many new features, including the ability to...
Michelle Zhao, LAI's Director of Global Publishing, will attend the Mobile Game Asia conference in Kuala Lumpur.
LAI's CEO will be attending E3 this year. E3 is the world's premier trade show for computer, video and mobile games and related products.
David Lakritz, LAI's CEO, was invited to attend and present at memoQfest International 2016, a translation industry event held by Kilgray, one of the world's fastest...
David Cole of DFC Intelligence and David Lakritz of LAI Global Gaming Services will be presenting at an Open Gaming Alliance Research Webinar on Apr 6, 2016 at 10:00 AM PDT. This webinar will...
LAI's free GMA (Game Market Analyzer) app for iPad was released today and is now available in the App Store. Search for "lai gma" or download from this link:...
Gamasutra recognized LAI's expertise on global game publishing and featured our ...
G-STAR 2015 Global Game Exhibition will be held in Busan, South Korea from November 12-15! It is a great tradeshow that LAI has been happily participating year after year! We would...
LAI hosted a promotional event for our to-be-published Mind Mould game at Shamrock Irish Pub in Dalian on November 1. We had a really great discussion with gamers and language enthusiasts....
LAI attended the 21st TransTech Salon in Beijing and had a lively discussion with over 200 language and technology enthusiasts onsite and online. Our Global Publishing Director Michelle Zhao...
LAI attended the 13th China Digital Entertainment Expo & Conference 2015 (ChinaJoy 2015) in Shanghai. We had pleasant conversations with game publishing and development representatives from...
LAI attended E3 2015 in Los Angeles from June 18 to 20. E3 is a grand stage and playground for the world's top innovators, envisioners and producers in the video game industry, and one of...
LAI exhibited at Mobile Gaming USA / Global Games Day in San Francisco from June 10 to 11. We met with many industry innovators and made great contacts with some of the key players to support our...
Language Automation, Inc. (LAI) has rebranded itself as "LAI Global Game Services", introducing a new set of products and services to help videogame companies publish their games in overseas...
LAI attended Casual Connect in San Francisco, looking to make partnerships to support our global game publishing initiatives. We met some great companies and attended some great sessions as...
LAI attended GMIC - Beijing, looking to make partnerships to support our China game publishing initiatives. We met some great companies and attended some great sessions as well!
LAI exhibited at Mobile Gaming USA, showing our new GMA (Game Market Analyzer) app and establishing partnerships with key players to support our global game publishing initiatives.
LAI's CEO attended ChinaSF's April 1 meeting where the topic was "China's High-Tech Surge: Investing in America and Innovation". The game industry was well represented at the meeting, highlighted...
LAI attended GDC in San Francisco, looking to make partnerships to support our global game publishing initiatves. We met some great companies and attended some great sessions as well.
LAI attended the AppsWorld conference in San Francisco, looking to make partnerships to support our global game publishing initiatives. We met some great companies and attended some great...
GMIC Silicon Valley comprises several tracks, bringing together 10,000+ developers, executives, startups, and investors from 60+ countries across all platforms...
Meet us at ChinaJoy this summer! We make it a priority to attend one of China's largest conferences, and we look forward to making new contacts there this year. (Exact dates TBA.)